Value-Added Tax Act, 1991 (Act No. 89 of 1991)

Regulations

Regulations prescribing electronic services

4. Games and games of chance

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The supply of any—

(a)electronic game, including any—
(i)internet-based game; or
(ii)multiplayer role-playing game;
(b)interactive game, where such interactive game is a—
(i)game of chance;
(ii)game where the result is influenced by the skill of the player; or
(iii)game which is a combination of chance and skill; or
(c)electronic betting or wagering, where such electronic betting or wagering constitutes the acceptance of a bet or wager on—
(i)the outcome of a race; or
(ii)any other event or occurrence.